| 내용 |
Connections in the History of Australian Computing -- Why the Real Thing Is Essential for Telling Our Stories -- Wonder, Sorcery, and Technology: Contribute to the History of Medieval Robotics -- Andrew D. Booth – Britain’s Other “Fourth Man” -- The Many Dimensions of Kristen Nygaard, Creator of Object-Oriented Programming and the Scandinavian School of System Development -- Projects and Activities of the IPSJ Computer History Committee -- Contested Histories: De-mythologising the Early History of Modern British Computing -- 50 Years Ago We Constructed the First Hungarian Tube Computer, the M-3: Short Stories from the History of the First Hungarian Computer (1957-1960) -- Anatoly Kitov - Pioneer of Russian Informatics -- Materiel Command and the Materiality of Commands: An Historical Examination of the US Air Force, Control Data Corporation, and the Advanced Logistics System -- Purpose-Built Educational Computers in the 1980s: The Australian Experience -- And They Were Thinking? Basic, Logo, Personality and Pedagogy -- The Life and Growth of Year 12 Computing in Victoria: An Ecological Model -- History of the European Computer Driving Licence -- A Brief History of the Pick Environment in Australia -- Turning Points in Computer Education -- Existence Precedes Essence - Meaning of the Stored-Program Concept -- Recession, S-Curves and Digital Equipment Corporation -- ETHICS: The Past, Present and Future of Socio-Technical Systems Design -- Lessons from Discarded Computer Architectures -- The Birth of Information Systems -- The Monash University Museum of Computing History: Ten Years On.
|